
School Project • UQAC
Pac-Man
A recreation of the classic Pac-Man developed as part of our studies.
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Preview
A classic revisited
This project is a reproduction of the basic mechanics of Pac-Man. Its development aimed at familiarization with the artificial intelligence creation tools of the Unreal Engine. On the player's side, the goal remains to clear a maze of its pac-dots while avoiding four distinct enemies, each managed by a different AI.
- Date
- 2025
- Duration
- 2 weeks
- Engine
- Unreal Engine
- Platform
- PC
Gameplay
Game mechanics
Each ghost is governed by its own targeting algorithm to block the player.
Blinky (Red)
He targets and directly pursues the player's current position.